Major Leak From Sprint Gives us Our Clearest Look Yet at The Galaxy S6

Samsung is about to announce two similar but distinct sixth-generation Galaxy S versions, including the Galaxy S6 and Galaxy S6 Edge, but the devices have already been thoroughly leaked. Most details about the two handsets, including design, hardware and software features have seemingly been revealed in many reports, but the leaks are far from over.

In fact, Sprint just gave us the biggest Galaxy S6 leak so far.

The carrier, which has already started its Galaxy S6 marketing campaign a few days ago, is reportedly going to host a special Galaxy S6 and Galaxy S6 Edge contest, offering customers who register for more information the chance to win one of the six Galaxy S6 units that will be given away in coming weeks.

An image detailing the contest has found its way online via a Reddit user who appears to be a “verified employee” of Sprint. The picture, seen below, has all the details you might expect from promotional renders in light of other “Six appeal” marketing images used by U.S. carriers, including the clearest pictures of the Galaxy S6 and Galaxy S6 Edge we’ve seen so far.

The image also lists the names of the two upcoming Galaxy S models as Galaxy S6 and Galaxy S6 “edge,” and it says the promotion will end on March 26th.

Destiny's 1.1.1 Patch Details [Live Now]

  • Fixed an issue in which armor with perks that increase ammunition carrying capacity resulted in ammunition loss upon respawn
  • Decreased over-penetration value for weapons with armor piercing perks
  • Fixed an issue where items from the PS3/360 Destiny demo were using old power values. They have been adjusted to regular levels
  • Song of Ir Yut weapon tooltip now advertises the correct magazine size
  • Shoot to Loot: Two-second cooldown added to perk to prevent extra ammunition gains while ammunition bricks despawn
  • Dark Breaker perk will now correctly damage Hive Shriekers
  • Snap Discharge will now increase attack speed as per the description
  • Thunderer perk now has priority on the 4th Horseman tooltip
  • Full Auto: Fixed issues in which the weapon perk stopped working while the trigger was being held down

Auto Rifles
  • Reduced base damage of Auto Rifles by 2.5% 
  • Reduced effective range values

Pulse Rifles
  • Increased base damage of Pulse Rifles by 9.7%

Hand Cannons
  • Slightly reduced effective range
  • Slightly reduced initial accuracy

Fusion Rifles
  • Widened blast pattern on a Fusion Rifle burst cone 
  • Reduced starting ammunition in PVP

  • Increased damage against all non-Guardian combatants by 2x (100% increase)
  • Reduced high-end range values
  • Damage falloff starts sooner
  • Reduced starting ammunition in PVP

  • Weekly Heroic Strike now is a matchmade activity
  • Strikes will be less likely to repeat in Matchmaking rotations for full Fireteams

  • Players will now unlock all playlists (Control, Clash, Rumble, Skirmish) simultaneously when unlocking the Crucible.
  • Added a new notification when Crucible modes unlock
  • Crucible maps will be less likely to repeat in Matchmaking rotations for full Fireteams
  • Guardians no longer drop heavy ammunition when killed in PvP
  • Guardians now drop much less special ammunition when killed in PvP
  • Completed matches will now award gear with the proper power level
  • Fixed a bug where there was no audio playing for the bullet that kills them

Event: Iron Banner
  • Iron Banner playlist now contains smaller maps in rotation
  • "Focused Aggression" Bounty can now be completed with headshots from Pulse Rifles, Scout Rifles, and Hand Cannons

  • Fixed an issue in which Xur did not carry exotic engrams in inventory on certain dates
  • Crota’s End completion emblem will now be sent to the Postmaster when player inventory is full
  • Ammunition consumables will now work if used when player inventory is full
  • Fixed issues that prevented qualifying players who had deleted their characters from claiming the Tumbler Sparrow from Tess Everis in Tower

User Interface
  • Character inventory screen now displays faction reputation and weekly mark counters
  • Players in public spaces will no longer see voice notifications when a player in a matchmade fireteam enter
  • Players will now see improved notifications when teammates join and depart Team and Fireteam chat channels

  • Combined Arms Grimoire cards will now unlock when completing a Clash or Control game
  • House of Wolves card will now unlock upon the start of Ishtar Collective story mission
  • Guardian Abilities card will be granted when a player enters orbit 
  • Siege Dancers card will be granted upon the start of the Dust Palace Strike
  • Completing Crota's End now adds to the Raid Introduction Grimoire card's Completed statistic
  • Ir Yut grimoire card will now unlock appropriately
  • Siege of the Warmind card will now unlock appropriately
  • Fixed Grimoire scores for the following cards:
    • Omnigul, Will of Crota
    • Ir Yut, the Deathsinger
    • Crota, Son of Oryx
    • The Wakening
    • The Will of Crota
    • Crotas End
    • Ascendant Sword
    • Pantheon
    • Skyshock
    • The Cauldron
    • Might of Crota
    • Ghost Fragment: Rasputin
    • Ghost Fragment: Rasputin 2
    • Ghost Fragment: Hive 4

  • DLC and Patch systems have been improved
  • Xbox One upsell from trial version to full version no longer makes you leave the game
  • Improved networking resilience to packet reordering
  • Networking improvements for certain routers

GTA V Online Heists due March 10

Rockstar Games has finally given an official release date for online heists in GTA Online, with the feature set to become available on March 10.

Despite being one of the most anticipated elements of GTA Online the feature has been delayed again and again, but you’ll finally be able to play the new four-player co-operative missions next month.
GTA Online – better late than never

Rockstar are promising further information in the coming weeks, but yesterday there were a number of leaks showing new weapons and vehicles, and the suggestion that the Xbox One and PlayStation 4 versions would be getting one less heist than the last gen versions.

There’s no mention of how many heists there are in Rockstar’s brief statement, but they have revealed that the PC version of GTA V has been delayed again – and won’t now be released until April 14.

To make up for the disappointment Rockstar are offering $200,000 of free in-game cash if you pre-order the PC version, and have promised that online heists will be available from day one.

Footage of Charlie Nash in Street Fighter V

Capcom has unveiled nine new screenshots and a new trailer for Street Fighter 5 today, giving us our first look at Charlie Nash's fighting style in the highly-anticipated PS4 and PC fighting game.

Saying anything more would be spoiling.

You've been waiting for this for a while now; check out the new trailer below, and make sure to watch the whole thing because Capcom is also teasing the return of another classic character in Street Fighter 5.

Other than the new gameplay footage, Capcom has also announced plans to launch an ambitious Street Fighter 5 online beta program on both PS4 and PC. The objective of these tests is to collect feedback from the fanbase so as to ensure that SF5 is the best iteration of the Capcom fighter yet.

In North America, gamers who pre-order a copy of the game will automatically be enrolled into the online beta program. Details on the when and the how will be unveiled at a later date. A similar online beta program is also slated to be carried out over in Europe.

Click Here to see screenshots.

For more information on Charlie's reappearance in Street Fighter 5, check out Peter 'Combofiend' Rosas's Capcom Unity blog post over here.

GTA 5 PC Release Date Delayed Again

The Grand Theft Auto V PC release date has been delayed for a third time, pushing the launch day back to April 14.

The game was initially scheduled to ship in "Fall 2014," and then in late January, and then on March 24. This third delay pushes the release back by three more weeks.

"Our apologies to PC gamers worldwide who have been counting down the days until the launch of the game, but a bit more time is needed to ensure that the game is as polished as possible," Rockstar said.

As a gesture of goodwill, players who have preordered the game will receive an additional $200,000 in-game cash bonus to use in GTA Online. This brings the total bonus for pre-orders to $1.5 million ($500,000 for Grand Theft Auto V, $500,000 for Grand Theft Auto Online, and $300,000 bonus for pre-ordering before March 9).

[Report] "More Realistic" Guitar Hero In Development for Xbox One, PS4

Activision is getting the band back together, according to a new report.

The publisher is working on an all-new, "more realistic" Guitar Hero game for Xbox One and PlayStation 4, according to Kotaku UK, which cites two different sources.

The new Guitar Hero game, which wasn't given a name, will be announced at E3 in June, according to one source.

The music game, which would be the first since 2010's Guitar Hero: Warriors of Rock, will sport a "more realistic" visual look, compared to the "cartoonish" style of past games, according to another source. Expect more authentic-looking artists and even crowds.

In addition, the report claims that Activision is making new guitar peripherals to launch with the Guitar Hero title, though no further information was provided. The new Guitar Hero game is reportedly scheduled to launch before the end of 2015.

An Activision representative said: "We don't comment on rumor or speculation, but have previously said, that as one of the most beloved entertainment franchises, we would only bring Guitar Hero back if we developed the right innovations to usher the franchise into the new generation of gaming."

Activision officially put the Guitar Hero franchise--as well as the Tony Hawk series--on hiatus in early 2011. It was already confirmed that Tony Hawk will return this year on Xbox One and PS4, and now it sounds like Guitar Hero is making a comeback too.

A seventh Guitar Hero game was in development, but Activision canceled this project.

Previous Guitar Hero developer Neversoft and RedOctane are no longer in operation. Kotaku's report doesn't name a developer for the new game outright, but does say the title is coming from one of Activision's developers on the United States west coast.

The rumored revival of Guitar Hero comes less than a week after another report claimed Harmonix was working on a brand-new Rock Band game for Xbox One and PS4.

The Guitar Hero series was once a juggernaut, $2 billion business for Activision. However, sales of later games dropped dramatically. The latest entry in the series, Warriors of Rock, sold fewer than 100,000 copies during its debut month.

[Rumor] Destiny Inferno Crucible Mode Info

It seems more Crucible action is coming to Destiny in the coming weeks leading up to the release of the House Of Wolvesexpansion. Inferno Crucible mode has been found to be hinted at in a few Grimoire cards by fans prior to it’s official announcement. Now comes a few images of some data that was mined from the game itself via Reddit user Megamanexe4.

The user is well known in the Destiny Subreddit to come across some interesting details about upcoming or unannounced content. Inferno Crucible looks to include a few different modes, the first being Inferno Control that has two teams of 6 face off with no level advantages to capture control zones to make enemy kills worth more points, all that with no trackers (radar). The next is Inferno Clash, which is Clash (team deathmatch) without radar, so it is very akin to hardcore team deathmatch. Finally, there is Inferno Salvage which will presumably release alongside the House Of Wolves expansion, as it requires it. The mode will have players capturing relics and earning kills while doing so to outscore the other team and again, with no radar. No more waiting around a corner with a shotgun watching your map for enemies it looks like. The post also mentions release dates associated with the various playlists, but there is no word on Inferno Salvage.
  • Inferno Control 3/3/15
  • Doubles Skirmish & IRON BANNER 3/17/15
  • Inferno Clash & Combined Arms 3/31/15
Quite a bit of Destiny rumors to take in, so it is wise to take it with a grain of salt despite the images that look very real. If the first Inferno mode is set for March 3rd, we should look forward to hearing about it soon from Bungie.

Apple, AOL ending iTunes login partnership, users must migrate to Apple ID by March 31

Apple detailed the migration procedure in a recent support document, saying that those who refuse to make the change before March 31 will lose access to any content purchased from the iTunes Store, App Store, or iBookstore under their AOL username. Unlinking the accounts will not affect any AOL services.

To convert their AOL login into an Apple ID, user simply need to sign in to iTunes on a Mac or PC using their AOL username. An on-screen guide will walk through the process.

Once migrated, the new Apple ID will maintain access to content purchased under the AOL username. In addition, users will be able to access other Apple services, including iCloud.

The wording of Apple's announcement makes it appear that it is AOL who have chosen to end the partnership, which first began in 2003.